from arm.logicnode.arm_nodes import * class VectorToObjectOrientationNode(ArmLogicTreeNode): """Converts the given world vector to a vector oriented by the given object. The object scale is taken in count. @seeNode World Vector To Object Space @seeNode Get World Orientation @seeNode Vector From Transform """ bl_idname = 'LNVectorToObjectOrientationNode' bl_label = 'Vector to Object Orientation' arm_section = 'rotation' arm_version = 1 def init(self, context): super(VectorToObjectOrientationNode, self).init(context) self.add_input('ArmNodeSocketObject', 'Object') self.add_input('NodeSocketVector', 'World') self.add_output('NodeSocketVector', 'Oriented')