import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class SwitchNode(Node, ArmLogicTreeNode): '''Switch node''' bl_idname = 'LNSwitchNode' bl_label = 'Switch' bl_icon = 'CURVE_PATH' min_inputs = 1 min_outputs = 1 def __init__(self): array_nodes[str(id(self))] = self def init(self, context): self.inputs.new('ArmNodeSocketAction', 'In') self.inputs.new('NodeSocketShader', 'Value') self.outputs.new('ArmNodeSocketAction', 'Default') def draw_buttons(self, context, layout): row = layout.row(align=True) op = row.operator('arm.node_add_input_output', text='New', icon='PLUS', emboss=True) op.node_index = str(id(self)) op.in_socket_type = 'NodeSocketShader' op.out_socket_type = 'ArmNodeSocketAction' op.in_name_format = 'Case {0}' op.out_name_format = 'Case {0}' op.in_index_name_offset = -1 op2 = row.operator('arm.node_remove_input_output', text='', icon='X', emboss=True) op2.node_index = str(id(self)) add_node(SwitchNode, category='Logic')