{ "contexts": [ { "name": "water_pass", "depth_write": false, "compare_mode": "always", "cull_mode": "none", "blend_source": "source_alpha", "blend_destination": "inverse_source_alpha", "blend_operation": "add", "alpha_blend_source": "blend_one", "alpha_blend_destination": "blend_one", "alpha_blend_operation": "add", "links": [ { "name": "transpV", "link": "_transposeViewMatrix" }, { "name": "invP", "link": "_inverseProjectionMatrix" }, { "name": "eye", "link": "_cameraPosition" }, { "name": "eyeLook", "link": "_cameraLook" }, { "name": "ld", "link": "_lampDirection" }, { "name": "invVP", "link": "_inverseViewProjectionMatrix" }, { "name": "time", "link": "_time" }, { "name": "envmapStrength", "link": "_envmapStrength" }, { "name": "LWVP", "link": "_biasLampWorldViewProjectionMatrix", "ifdef": ["_Disabled"] }, { "name": "shadowsBias", "link": "_lampShadowsBias", "ifdef": ["_Disabled"] }, { "name": "lightPlane", "link": "_lampPlane", "ifdef": ["_Disabled"] }, { "name": "lightShadow", "link": "_lampCastShadow", "ifdef": ["_Disabled"] }, { "name": "lightPos", "link": "_lampPosition", "ifdef": ["_Disabled"] }, { "name": "cameraProj", "link": "_cameraPlaneProj" } ], "texture_params": [], "vertex_shader": "water_pass.vert.glsl", "fragment_shader": "water_pass.frag.glsl" } ] }