import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class GetVisibleNode(Node, ArmLogicTreeNode): '''Get visible node''' bl_idname = 'LNGetVisibleNode' bl_label = 'Get Visible' bl_icon = 'GAME' def init(self, context): self.inputs.new('NodeSocketShader', "Object") self.outputs.new('NodeSocketBool', "Visible") add_node(GetVisibleNode, category='Value')