import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class BlendActionNode(Node, ArmLogicTreeNode): '''Blend action node''' bl_idname = 'LNBlendActionNode' bl_label = 'Blend Action' bl_icon = 'GAME' def init(self, context): self.inputs.new('ArmNodeSocketAction', 'In') self.inputs.new('ArmNodeSocketObject', 'Object') self.inputs.new('ArmNodeSocketAnimAction', 'Action 1') self.inputs.new('ArmNodeSocketAnimAction', 'Action 2') self.inputs.new('NodeSocketFloat', 'Factor') self.inputs[-1].default_value = 0.5 self.outputs.new('ArmNodeSocketAction', 'Out') add_node(BlendActionNode, category='Animation')