from arm.logicnode.arm_nodes import * class SpawnSceneNode(ArmLogicTreeNode): """Spawns the given scene.""" bl_idname = 'LNSpawnSceneNode' bl_label = 'Spawn Scene' arm_version = 1 def init(self, context): super(SpawnSceneNode, self).init(context) self.add_input('ArmNodeSocketAction', 'In') self.add_input('NodeSocketShader', 'Scene') self.add_input('NodeSocketShader', 'Transform') self.add_output('ArmNodeSocketAction', 'Out') self.add_output('ArmNodeSocketObject', 'Root') add_node(SpawnSceneNode, category=PKG_AS_CATEGORY)