import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class SetMaterialNode(Node, ArmLogicTreeNode): '''Set material node''' bl_idname = 'LNSetMaterialNode' bl_label = 'Set Material' bl_icon = 'GAME' def init(self, context): self.inputs.new('ArmNodeSocketAction', 'In') self.inputs.new('ArmNodeSocketObject', 'Object') self.inputs.new('NodeSocketShader', 'Material') self.outputs.new('ArmNodeSocketAction', 'Out') add_node(SetMaterialNode, category='Action')