import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class NoneNode(Node, ArmLogicTreeNode): '''None node''' bl_idname = 'LNNoneNode' bl_label = 'None' bl_icon = 'GAME' def init(self, context): self.outputs.new('NodeSocketShader', 'None') add_node(NoneNode, category='Value')