import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class CallFunctionNode(Node, ArmLogicTreeNode): '''Call Haxe function node''' bl_idname = 'LNCallFunctionNode' bl_label = 'Call Function' bl_icon = 'QUESTION' min_inputs = 3 def __init__(self): array_nodes[str(id(self))] = self def init(self, context): self.inputs.new('ArmNodeSocketAction', 'In') self.inputs.new('NodeSocketShader', 'Trait/Any') self.inputs.new('NodeSocketString', 'Function') self.outputs.new('ArmNodeSocketAction', 'Out') self.outputs.new('NodeSocketShader', 'Result') def draw_buttons(self, context, layout): row = layout.row(align=True) op = row.operator('arm.node_add_input', text='Add Arg', icon='PLUS', emboss=True) op.node_index = str(id(self)) op.socket_type = 'NodeSocketShader' op.name_format = "Arg {0}" op.index_name_offset = -2 op2 = row.operator('arm.node_remove_input', text='', icon='X', emboss=True) op2.node_index = str(id(self)) add_node(CallFunctionNode, category='Action')