import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class BoneFKNode(Node, ArmLogicTreeNode): '''Bone Forward Kinematics node''' bl_idname = 'LNBoneFKNode' bl_label = 'Bone FK' bl_icon = 'QUESTION' def init(self, context): self.inputs.new('ArmNodeSocketAction', 'In') self.inputs.new('ArmNodeSocketObject', 'Object') self.inputs.new('NodeSocketString', 'Bone') self.inputs.new('NodeSocketShader', 'Transform') self.outputs.new('ArmNodeSocketAction', 'Out') add_node(BoneFKNode, category='Animation')