import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class GetWorldNode(Node, ArmLogicTreeNode): '''Get world node''' bl_idname = 'LNGetWorldNode' bl_label = 'Get World' bl_icon = 'QUESTION' property0: EnumProperty( items = [('right', 'right', 'right'), ('look', 'look', 'look'), ('up', 'up', 'up')], name='', default='right') def init(self, context): self.inputs.new('ArmNodeSocketObject', 'Object') self.outputs.new('NodeSocketVector', 'Vector') def draw_buttons(self, context, layout): layout.prop(self, 'property0') add_node(GetWorldNode, category='Value')