import bpy from bpy.props import * from bpy.types import Node, NodeSocket from arm.logicnode.arm_nodes import * class CastPhysicsRayNode(Node, ArmLogicTreeNode): '''Cast physics ray node''' bl_idname = 'LNCastPhysicsRayNode' bl_label = 'Cast Physics Ray' bl_icon = 'GAME' def init(self, context): self.inputs.new('NodeSocketVector', 'From') self.inputs.new('NodeSocketVector', 'To') self.outputs.new('ArmNodeSocketObject', 'Object') self.outputs.new('NodeSocketVector', 'Hit') add_node(CastPhysicsRayNode, category='Physics')