from arm.logicnode.arm_nodes import * class ActiveSceneNode(ArmLogicTreeNode): """Active scene node""" bl_idname = 'LNActiveSceneNode' bl_label = 'Active Scene' bl_icon = 'NONE' def init(self, context): self.add_output('NodeSocketShader', 'Scene') add_node(ActiveSceneNode, category=MODULE_AS_CATEGORY)