armory/blender/arm/logicnode/rp_shadow_quality.py
2020-08-07 14:05:48 -03:00

26 lines
796 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class RpShadowQualityNode(Node, ArmLogicTreeNode):
'''Configure shadow quality node'''
bl_idname = 'LNRpShadowQualityNode'
bl_label = 'Rp Shadow Quality'
bl_icon = 'NONE'
property0: EnumProperty(
items = [('High', 'High', 'High'),
('Medium', 'Medium', 'Medium'),
('Low', 'Low', 'Low')
],
name='', default='Medium')
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.outputs.new('ArmNodeSocketAction', 'Out')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
add_node(RpShadowQualityNode, category='Renderpath')