armory/blender/arm/logicnode/native_expression.py
2017-04-08 20:05:35 +02:00

23 lines
645 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class ExpressionNode(Node, ArmLogicTreeNode):
'''Expression node'''
bl_idname = 'LNExpressionNode'
bl_label = 'Expression'
bl_icon = 'GAME'
property0 = StringProperty(name='', default='')
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.outputs.new('ArmNodeSocketAction', 'Out')
self.outputs.new('NodeSocketShader', 'Result')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
add_node(ExpressionNode, category='Native')