armory/blender/arm/logicnode/animation_set_particle_speed.py
2018-08-16 13:41:46 +02:00

20 lines
642 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class SetParticleSpeedNode(Node, ArmLogicTreeNode):
'''Set particle speed node'''
bl_idname = 'LNSetParticleSpeedNode'
bl_label = 'Set Particle Speed'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('ArmNodeSocketObject', 'Object')
self.inputs.new('NodeSocketFloat', 'Speed')
self.inputs[-1].default_value = 1.0
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(SetParticleSpeedNode, category='Animation')