armory/blender/arm/logicnode/native_call_static_function.py
2017-04-08 20:05:35 +02:00

19 lines
612 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class CallStaticFunctionNode(Node, ArmLogicTreeNode):
'''Call static Haxe function node'''
bl_idname = 'LNCallStaticFunctionNode'
bl_label = 'Call Static Function'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('NodeSocketString', 'Function')
self.outputs.new('ArmNodeSocketAction', 'Out')
self.outputs.new('NodeSocketShader', 'Result')
add_node(CallStaticFunctionNode, category='Native')