armory/Shaders/debug_draw/line.vert.glsl
2018-03-24 11:39:05 +01:00

21 lines
275 B
GLSL
Executable file

#version 450
// #include "compiled.glsl"
in vec3 pos;
in vec3 col;
uniform mat4 VP;
out vec3 color;
// #ifdef _InvY
out vec4 wvpposition;
// #endif
void main() {
color = col;
gl_Position = VP * vec4(pos, 1.0);
// #ifdef _InvY
wvpposition = gl_Position;
// #endif
}