cycles.py
|
Parse Displacement node
|
2018-05-26 19:25:07 +02:00 |
cycles_functions.py
|
Checker fac precision fix
|
2018-05-26 19:41:17 +02:00 |
make.py
|
Flags clean up
|
2018-04-14 15:07:05 +02:00 |
make_decal.py
|
Fix material specular
|
2018-05-19 19:29:14 +02:00 |
make_depth.py
|
Fix vertex structures
|
2018-05-19 14:35:00 +02:00 |
make_mesh.py
|
Improve float pack
|
2018-05-26 16:39:10 +02:00 |
make_rect.py
|
Fix material specular
|
2018-05-19 19:29:14 +02:00 |
make_skin.py
|
Render path UI refactor
|
2018-03-15 16:02:56 +01:00 |
make_tess.py
|
More shader write fixes
|
2018-03-27 10:10:12 +02:00 |
make_texture.py
|
Fix image convert
|
2018-03-26 16:28:27 +02:00 |
make_transluc.py
|
Material compiler fixes
|
2018-05-21 17:55:26 +02:00 |
make_voxel.py
|
Material compiler fixes
|
2018-05-21 17:55:26 +02:00 |
mat_batch.py
|
Upgrading armory into b2.8 engine
|
2018-05-24 22:16:28 +02:00 |
mat_utils.py
|
Vertex or Tessellated displacement
|
2018-05-07 23:09:38 +02:00 |
shader.py
|
More shader write fixes
|
2018-03-27 10:10:12 +02:00 |