armory/raw/deferred_attrib/deferred_attrib.shader.json
2016-03-15 11:29:53 +01:00

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{
"contexts": [
{
"id": "deferred_attrib",
"params": [
{
"id": "depth_write",
"value": "true"
},
{
"id": "compare_mode",
"value": "less"
},
{
"id": "cull_mode",
"value": "counter_clockwise"
},
{
"id": "blend_source",
"value": "blend_one"
},
{
"id": "blend_destination",
"value": "blend_zero"
}
],
"links": [
{
"id": "M",
"link": "_modelMatrix"
},
{
"id": "NM",
"link": "_normalMatrix"
},
{
"id": "V",
"link": "_viewMatrix"
},
{
"id": "P",
"link": "_projectionMatrix"
},
{
"id": "lightMVP",
"link": "_lightMVP"
},
{
"id": "light",
"link": "_lightPosition"
},
{
"id": "eye",
"link": "_cameraPosition"
},
{
"id": "skinBones",
"link": "_skinBones",
"ifdef": "_Skinning"
}
],
"vertex_shader": "deferred_attrib.vert.glsl",
"fragment_shader": "deferred_attrib.frag.glsl"
}
]
}