armory/blender/arm/logicnode/variable_object.py
2017-04-03 22:29:46 +02:00

20 lines
576 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class ObjectNode(Node, ArmLogicTreeNode):
'''Object node'''
bl_idname = 'ObjectNodeType'
bl_label = 'Object'
bl_icon = 'GAME'
property0 = StringProperty(name = "Object", default="")
def init(self, context):
self.outputs.new('NodeSocketShader', "Object")
def draw_buttons(self, context, layout):
layout.prop_search(self, "property0", context.scene, "objects", text = "")
add_node(ObjectNode, category='Variable')