armory/blender/arm/logicnode/variable/LN_transform.py
niacdoial 1d0a6d7955
Did the haxe part of the ongoing update.
Also fixed a ton of bugs in the python part.
NOTE: this requires a yet-to-be-done commit to Iron to work.
2021-08-17 19:29:35 +02:00

47 lines
1.8 KiB
Python

from arm.logicnode.arm_nodes import *
class TransformNode(ArmLogicTreeNode):
"""Stores the location, rotation and scale values as a transform."""
bl_idname = 'LNTransformNode'
bl_label = 'Transform'
arm_version = 2
def init(self, context):
super(TransformNode, self).init(context)
self.add_input('NodeSocketVector', 'Location')
self.add_input('ArmNodeSocketRotation', 'Rotation')
self.add_input('NodeSocketVector', 'Scale', default_value=[1.0, 1.0, 1.0])
self.add_output('NodeSocketShader', 'Transform', is_var=True)
def get_replacement_node(self, node_tree: bpy.types.NodeTree):
if self.arm_version not in (0, 1):
raise LookupError()
# transition from version 1 to version 2: make rotations their own sockets
# this transition is a mess, I know.
newself = self.id_data.nodes.new('LNTransformNode')
ret = [newself]
for link in self.inputs[0].links:
self.id_data.links.new(link.from_socket, newself.inputs[0])
for link in self.inputs[2].links:
self.id_data.links.new(link.from_socket, newself.inputs[2])
for link in self.outputs[0].links:
self.id_data.links.new(newself.outputs[0], link.to_socket)
links_rot = self.inputs[1].links
if len(links_rot) > 0:
converter = self.id_data.nodes.new('LNRotationNode')
self.id_data.links.new(converter.outputs[0], newself.inputs[1])
converter.property0 = 'EulerAngles'
converter.property1 = 'Rad'
converter.property2 = 'XZY'
ret.append(converter)
for link in links_rot:
self.id_data.links.new(link.from_socket, converter.inputs[0])
return ret