armory/blender/arm/logicnode/object/LN_set_object_mesh.py
2020-11-17 12:01:15 -03:00

17 lines
523 B
Python

from arm.logicnode.arm_nodes import *
class SetMeshNode(ArmLogicTreeNode):
"""Sets the mesh of the given object."""
bl_idname = 'LNSetMeshNode'
bl_label = 'Set Object Mesh'
arm_section = 'props'
arm_version = 1
def init(self, context):
super(SetMeshNode, self).init(context)
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketObject', 'Object')
self.add_input('NodeSocketShader', 'Mesh')
self.add_output('ArmNodeSocketAction', 'Out')