armory/Sources/armory/logicnode/HasContactArrayNode.hx
Daniel B. Bruno 4a3d3a58d6 Add "Has contact (Array)" node
This node was requested on issue #1256.
2020-04-11 17:57:21 -03:00

36 lines
767 B
Haxe

package armory.logicnode;
import iron.object.Object;
import armory.trait.physics.RigidBody;
class HasContactArrayNode extends LogicNode {
public function new(tree: LogicTree) {
super(tree);
}
override function get(from: Int): Dynamic {
var object1: Object = inputs[0].get();
var objects: Array<Object> = inputs[1].get();
if (object1 == null || objects == null) return false;
#if arm_physics
var physics = armory.trait.physics.PhysicsWorld.active;
var rb1 = object1.getTrait(RigidBody);
var rbs = physics.getContacts(rb1);
if (rb1 != null && rbs != null) {
for (object2 in objects) {
var rb2 = object2.getTrait(RigidBody);
for (rb in rbs) {
if (rb == rb2) {
return true;
}
}
}
}
#end
return false;
}
}