armory/blender/arm/logicnode/array_add_unique.py
2017-11-27 09:40:30 +01:00

19 lines
581 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class ArrayAddUniqueNode(Node, ArmLogicTreeNode):
'''Array add unique node'''
bl_idname = 'LNArrayAddUniqueNode'
bl_label = 'Array Add Unique'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('NodeSocketShader', 'Array')
self.inputs.new('NodeSocketShader', 'Value')
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(ArrayAddUniqueNode, category='Array')