armory/blender/arm/logicnode/sound_pause_speaker.py
2018-06-06 01:31:55 +02:00

18 lines
519 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class PauseSpeakerNode(Node, ArmLogicTreeNode):
'''Pause speaker node'''
bl_idname = 'LNPauseSoundNode'
bl_label = 'Pause Speaker'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('ArmNodeSocketObject', 'Speaker')
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(PauseSpeakerNode, category='Sound')