armory/blender/start.py
2017-01-28 20:00:04 +01:00

57 lines
1.3 KiB
Python
Executable file

import make
import nodes_logic
import nodes_renderpath
import props_traits_action
import props_traits_clip
import props_traits_params
import props_traits
import props_lod
import props_navigation
import props
import props_ui
import props_renderer
import handlers
import space_armory
import armutils
import keymap
registered = False
def register():
global registered
registered = True
armutils.register()
props_traits_action.register()
props_traits_clip.register()
props.register()
props_ui.register()
props_renderer.register()
handlers.register()
nodes_logic.register()
nodes_renderpath.register()
props_traits_params.register()
props_traits.register()
props_lod.register()
props_navigation.register()
space_armory.register()
keymap.register()
def unregister():
global registered
registered = False
keymap.unregister()
armutils.unregister()
nodes_logic.unregister()
nodes_renderpath.unregister()
props_traits_params.unregister()
props_traits.unregister()
props_lod.unregister()
props_navigation.unregister()
handlers.unregister()
props_renderer.unregister()
props_ui.unregister()
props.unregister()
props_traits_action.unregister()
props_traits_clip.unregister()
space_armory.unregister()