armory/blender/arm/logicnode/array/LN_array_vector.py

27 lines
909 B
Python

from arm.logicnode.arm_nodes import *
class VectorArrayNode(ArmLogicTreeNode):
"""Vector array node"""
bl_idname = 'LNArrayVectorNode'
bl_label = 'Array Vector'
arm_version = 1
def __init__(self):
array_nodes[str(id(self))] = self
def init(self, context):
super(VectorArrayNode, self).init(context)
self.add_output('ArmNodeSocketArray', 'Array', is_var=True)
self.add_output('NodeSocketInt', 'Length')
def draw_buttons(self, context, layout):
row = layout.row(align=True)
op = row.operator('arm.node_add_input', text='New', icon='PLUS', emboss=True)
op.node_index = str(id(self))
op.socket_type = 'NodeSocketVector'
op2 = row.operator('arm.node_remove_input', text='', icon='X', emboss=True)
op2.node_index = str(id(self))
add_node(VectorArrayNode, category=PKG_AS_CATEGORY, section='variable')