armory/blender/arm/logicnode/action_set_parent.py
2017-04-08 20:05:35 +02:00

20 lines
612 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class SetParentNode(Node, ArmLogicTreeNode):
'''Set parent node'''
bl_idname = 'LNSetParentNode'
bl_label = 'Set Parent'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('ArmNodeSocketObject', 'Object')
self.inputs.new('ArmNodeSocketObject', 'Parent')
self.inputs[-1].default_value = 'Parent'
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(SetParentNode, category='Action')