122 lines
3.9 KiB
Python
Executable file
122 lines
3.9 KiB
Python
Executable file
import bpy
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from bpy.types import NodeTree
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from bpy.props import *
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import nodeitems_utils
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from nodeitems_utils import NodeCategory
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from arm.logicnode import *
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import webbrowser
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registered_nodes = []
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class ArmLogicTree(NodeTree):
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'''Logic nodes'''
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bl_idname = 'ArmLogicTreeType'
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bl_label = 'Logic Node Editor'
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bl_icon = 'DECORATE'
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class LogicNodeCategory(NodeCategory):
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@classmethod
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def poll(cls, context):
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return context.space_data.tree_type == 'ArmLogicTreeType'
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def register_nodes():
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global registered_nodes
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# Re-register all nodes for now..
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if len(registered_nodes) > 0:
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unregister_nodes()
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for n in arm_nodes.nodes:
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registered_nodes.append(n)
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bpy.utils.register_class(n)
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node_categories = []
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for category in sorted(arm_nodes.category_items):
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sorted_items=sorted(arm_nodes.category_items[category], key=lambda item: item.nodetype)
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node_categories.append(
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LogicNodeCategory('Logic' + category + 'Nodes', category, items=sorted_items)
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)
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nodeitems_utils.register_node_categories('ArmLogicNodes', node_categories)
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def unregister_nodes():
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global registered_nodes
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for n in registered_nodes:
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bpy.utils.unregister_class(n)
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registered_nodes = []
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nodeitems_utils.unregister_node_categories('ArmLogicNodes')
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class ARM_PT_LogicNodePanel(bpy.types.Panel):
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bl_label = 'Armory Logic Node'
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bl_idname = 'ARM_PT_LogicNodePanel'
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bl_space_type = 'NODE_EDITOR'
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bl_region_type = 'UI'
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bl_category = 'Node'
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.use_property_decorate = False
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if context.active_node != None and context.active_node.bl_idname.startswith('LN'):
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layout.prop(context.active_node, 'arm_logic_id')
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layout.prop(context.active_node, 'arm_watch')
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layout.operator('arm.open_node_source')
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class ArmOpenNodeSource(bpy.types.Operator):
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'''Expose Haxe source'''
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bl_idname = 'arm.open_node_source'
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bl_label = 'Open Node Source'
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def execute(self, context):
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if context.active_node != None and context.active_node.bl_idname.startswith('LN'):
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name = context.active_node.bl_idname[2:]
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webbrowser.open('https://github.com/armory3d/armory/tree/master/Sources/armory/logicnode/' + name + '.hx')
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return{'FINISHED'}
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class ArmNodeSearch(bpy.types.Operator):
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'''Search nodes'''
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bl_idname = "arm.node_search"
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bl_label = "Node Search"
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bl_options = {"REGISTER"}
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bl_property = "item"
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def get_items(self, context):
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items = []
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for n in registered_nodes:
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items.append((n.bl_idname, n.bl_label, ''))
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return items
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item: EnumProperty(items=get_items)
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def invoke(self, context, event):
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context.window_manager.invoke_search_popup(self)
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return {"CANCELLED"}
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def execute(self, context):
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bpy.ops.node.add_node(type=self.item, use_transform=True)
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return bpy.ops.node.translate_attach_remove_on_cancel('INVOKE_DEFAULT')
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def draw_menu(self, context):
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if context.space_data.tree_type != "ArmLogicTreeType":
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return
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layout = self.layout
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layout.operator_context = "INVOKE_DEFAULT"
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layout.operator("arm.node_search", text="Search", icon="VIEWZOOM")
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layout.separator()
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def register():
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bpy.utils.register_class(ArmLogicTree)
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bpy.utils.register_class(ARM_PT_LogicNodePanel)
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bpy.utils.register_class(ArmOpenNodeSource)
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register_nodes()
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bpy.utils.register_class(ArmNodeSearch)
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bpy.types.NODE_MT_add.prepend(draw_menu)
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def unregister():
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bpy.types.NODE_MT_add.remove(draw_menu)
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bpy.utils.unregister_class(ArmNodeSearch)
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unregister_nodes()
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bpy.utils.unregister_class(ArmLogicTree)
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bpy.utils.unregister_class(ARM_PT_LogicNodePanel)
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bpy.utils.unregister_class(ArmOpenNodeSource)
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