armory/raw
2016-03-31 21:06:53 +02:00
..
_ Depth, SSAO and blur passes 2016-03-15 11:29:53 +01:00
blur_pass Alchemy AO 2016-03-26 12:53:25 +01:00
combine_pass Depth, SSAO and blur passes 2016-03-15 11:29:53 +01:00
deferred More SSR. 2016-03-31 21:06:53 +02:00
deferred_light Alchemy AO 2016-03-26 12:53:25 +01:00
dof_pass Alchemy AO 2016-03-26 12:53:25 +01:00
env_map More SSR. 2016-03-29 16:50:51 +02:00
forward Deferred shadows. 2016-03-22 23:35:54 +01:00
fxaa_pass FXAA 2016-03-20 21:38:01 +01:00
motion_blur_pass Alchemy AO 2016-03-26 12:53:25 +01:00
pt_final_pass Basic path-trace renderer pipeline. 2016-03-17 19:29:53 +01:00
pt_trace_pass Path-trace pipeline nodes 2016-03-17 20:56:03 +01:00
ssao_pass Alchemy AO 2016-03-26 12:53:25 +01:00
ssr_pass More SSR. 2016-03-31 21:06:53 +02:00
__init__.py Automate generating shader variations 2016-01-28 14:47:46 +01:00
compile.py Begin screen space reflections. 2016-03-29 13:14:06 +02:00
make_resources.py Sync with latest Kha 2016-03-07 22:51:17 +01:00
make_variants.py Export logic nodes to separate folder 2016-02-07 23:03:52 +01:00