_
|
Depth, SSAO and blur passes
|
2016-03-15 11:29:53 +01:00 |
blur_pass
|
Alchemy AO
|
2016-03-26 12:53:25 +01:00 |
combine_pass
|
Depth, SSAO and blur passes
|
2016-03-15 11:29:53 +01:00 |
deferred
|
More SSR.
|
2016-03-31 21:06:53 +02:00 |
deferred_light
|
Alchemy AO
|
2016-03-26 12:53:25 +01:00 |
dof_pass
|
Alchemy AO
|
2016-03-26 12:53:25 +01:00 |
env_map
|
More SSR.
|
2016-03-29 16:50:51 +02:00 |
forward
|
Deferred shadows.
|
2016-03-22 23:35:54 +01:00 |
fxaa_pass
|
FXAA
|
2016-03-20 21:38:01 +01:00 |
motion_blur_pass
|
Alchemy AO
|
2016-03-26 12:53:25 +01:00 |
pt_final_pass
|
Basic path-trace renderer pipeline.
|
2016-03-17 19:29:53 +01:00 |
pt_trace_pass
|
Path-trace pipeline nodes
|
2016-03-17 20:56:03 +01:00 |
ssao_pass
|
Alchemy AO
|
2016-03-26 12:53:25 +01:00 |
ssr_pass
|
More SSR.
|
2016-03-31 21:06:53 +02:00 |
__init__.py
|
Automate generating shader variations
|
2016-01-28 14:47:46 +01:00 |
compile.py
|
Begin screen space reflections.
|
2016-03-29 13:14:06 +02:00 |
make_resources.py
|
Sync with latest Kha
|
2016-03-07 22:51:17 +01:00 |
make_variants.py
|
Export logic nodes to separate folder
|
2016-02-07 23:03:52 +01:00 |