armory/blender/arm/logicnode/action_array_remove.py
2017-04-16 14:46:35 +02:00

20 lines
616 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class ArrayRemoveNode(Node, ArmLogicTreeNode):
'''Array remove node'''
bl_idname = 'LNArrayRemoveNode'
bl_label = 'Array Remove'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('NodeSocketShader', 'Array')
self.inputs.new('NodeSocketInt', 'Index')
self.outputs.new('ArmNodeSocketAction', 'Out')
self.outputs.new('NodeSocketShader', 'Value')
add_node(ArrayRemoveNode, category='Action')