armory/blender/arm/material/mat_state.py
2017-03-28 14:30:51 +02:00

9 lines
268 B
Python

data = None # ShaderData
material = None
nodes = None
mat_users = None
bind_constants = None # Merged with mat_context bind constants
bind_textures = None # Merged with mat_context bind textures
batch = False
texture_grad = False # Sample textures using textureGrad()