armory/blender/arm/logicnode/transform/LN_get_object_transform.py
2020-09-28 15:58:41 +02:00

17 lines
585 B
Python

from arm.logicnode.arm_nodes import *
class GetTransformNode(ArmLogicTreeNode):
"""Returns the transformation of the given object. An object's
transform consists of vectors describing its global location,
rotation and scale."""
bl_idname = 'LNGetTransformNode'
bl_label = 'Get Object Transform'
arm_version = 1
def init(self, context):
super(GetTransformNode, self).init(context)
self.add_input('ArmNodeSocketObject', 'Object')
self.add_output('NodeSocketShader', 'Transform')
add_node(GetTransformNode, category=PKG_AS_CATEGORY)