armory/Shaders/blend_pass/blend_pass.json
2017-12-20 15:37:58 +01:00

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{
"contexts": [
{
"name": "blend_pass",
"depth_write": false,
"compare_mode": "always",
"cull_mode": "none",
"blend_source": "blend_one",
"blend_destination": "blend_one",
"blend_operation": "add",
"color_write_alpha": false,
"links": [],
"texture_params": [],
"vertex_shader": "../include/pass.vert.glsl",
"fragment_shader": "../include/pass_copy.frag.glsl"
}
]
}