armory/blender/arm/logicnode/input/LN_on_tap_screen.py
2020-09-28 15:58:41 +02:00

26 lines
952 B
Python

from arm.logicnode.arm_nodes import *
# Class OnTapScreen
class OnTapScreen(ArmLogicTreeNode):
"""Activates the output when there is a tap event."""
bl_idname = 'LNOnTapScreen'
bl_label = 'On Tap Screen'
arm_version = 1
def init(self, context):
super(OnTapScreen, self).init(context)
self.add_input('NodeSocketFloat', 'Duration')
self.inputs[-1].default_value = 0.3
self.add_input('NodeSocketFloat', 'Interval')
self.inputs[-1].default_value = 0.0
self.add_input('NodeSocketInt', 'Repeat')
self.inputs[-1].default_value = 2
self.add_output('ArmNodeSocketAction', 'Done')
self.add_output('ArmNodeSocketAction', 'Fail')
self.add_output('ArmNodeSocketAction', 'Tap')
self.add_output('NodeSocketInt', 'Tap Number')
self.add_output('NodeSocketVector', 'Coords')
# Add Node
add_node(OnTapScreen, category=PKG_AS_CATEGORY, section='Input')