armory/blender/arm/logicnode/input/LN_mouse.py
2021-07-03 19:45:05 +02:00

35 lines
1.2 KiB
Python

from arm.logicnode.arm_nodes import *
class MouseNode(ArmLogicTreeNode):
"""Activates the output on the given mouse event."""
bl_idname = 'LNMergedMouseNode'
bl_label = 'Mouse'
arm_section = 'mouse'
arm_version = 1
property0: HaxeEnumProperty(
'property0',
items = [('started', 'Started', 'The mouse button startes to be pressed'),
('down', 'Down', 'The mouse button is pressed'),
('released', 'Released', 'The mouse button stops being pressed'),
('moved', 'Moved', 'Moved')],
name='', default='down')
property1: HaxeEnumProperty(
'property1',
items = [('left', 'Left', 'Left mouse button'),
('middle', 'Middle', 'Middle mouse button'),
('right', 'Right', 'Right mouse button')],
name='', default='left')
def init(self, context):
super(MouseNode, self).init(context)
self.add_output('ArmNodeSocketAction', 'Out')
self.add_output('NodeSocketBool', 'State')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
layout.prop(self, 'property1')
def draw_label(self) -> str:
return f'{self.bl_label}: {self.property1}'