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blend_pass
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Need for speed
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2018-12-05 17:47:45 +01:00 |
bloom_pass
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Need for speed
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2018-12-05 17:47:45 +01:00 |
blur_adaptive_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
blur_bilat_blend_pass
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Shader fixes
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2018-12-30 23:05:06 +01:00 |
blur_bilat_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
blur_edge_pass
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Shader fixes
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2018-12-07 13:48:40 +01:00 |
blur_gaus_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
blur_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
blur_shadow_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
combine_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
compositor_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
copy_mrt2_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
copy_mrt3_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
copy_mrt4_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
copy_pass
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Reduce shader count
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2017-12-20 15:37:58 +01:00 |
debug_draw
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Fix debug draw color
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2018-12-24 11:38:54 +01:00 |
debug_normals
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Faster
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2018-12-06 15:23:08 +01:00 |
debug_velocity
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Faster
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2018-12-06 15:23:08 +01:00 |
deferred_light
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Shadowmap size cleanup
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2018-12-28 13:31:43 +01:00 |
deferred_light_mobile
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Uniform fixes
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2018-12-15 19:03:11 +01:00 |
deferred_light_solid
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Deferred modes
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2018-12-10 09:46:46 +01:00 |
dilate_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
downsample_depth
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Shader fixes
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2018-12-07 13:48:40 +01:00 |
fxaa_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
grease_pencil
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Rename Lamp to Light to keep in sync with Blender2.8
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2018-08-28 15:10:28 +02:00 |
include
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Faster
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2018-12-06 15:23:08 +01:00 |
max_luminance_pass
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max_luminance pass
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2018-03-07 23:37:47 +01:00 |
motion_blur_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
motion_blur_veloc_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
probe_cubemap
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Probe fixes
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2018-12-21 11:37:10 +01:00 |
probe_planar
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Probe fixes
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2018-12-21 11:37:10 +01:00 |
smaa_blend_weight
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Fix v dir
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2018-12-01 12:48:29 +01:00 |
smaa_edge_detect
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Faster
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2018-12-06 15:23:08 +01:00 |
smaa_neighborhood_blend
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Faster
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2018-12-06 15:23:08 +01:00 |
ssao_pass
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Shader fixes
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2018-12-07 13:48:40 +01:00 |
ssgi_blur_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
ssgi_pass
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Cleanup
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2018-12-09 19:27:11 +01:00 |
ssr_pass
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Deferred modes
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2018-12-10 09:46:46 +01:00 |
sss_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
std
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Cache fixes
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2019-01-04 15:02:53 +01:00 |
supersample_resolve
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Need for speed
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2018-12-05 17:47:45 +01:00 |
taa_pass
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Exporter fixes
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2018-12-20 22:37:39 +01:00 |
translucent_resolve
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Roll static loops
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2018-11-27 21:34:42 +01:00 |
visibility_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
volumetric_light
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Faster
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2018-12-06 15:23:08 +01:00 |
volumetric_light_quad
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Shader fixes
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2018-12-30 23:05:06 +01:00 |
voxel_bounce
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Add Khamake Threads option for faster builds
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2018-08-30 15:42:25 +02:00 |
voxel_light
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Merge clustered rendeder - wip, unstable
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2018-11-22 11:08:03 +01:00 |
water_pass
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Faster
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2018-12-06 15:23:08 +01:00 |
world_pass
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Merge clustered rendeder - wip, unstable
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2018-11-22 11:08:03 +01:00 |