armory/blender/arm/logicnode/renderpath/LN_rp_config.py
2020-09-08 23:14:51 +02:00

28 lines
900 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class RpConfigNode(ArmLogicTreeNode):
"""Configure renderpath node"""
bl_idname = 'LNRpConfigNode'
bl_label = 'Rp Config'
bl_icon = 'NONE'
property0: EnumProperty(
items = [('SSGI', 'SSGI', 'SSGI'),
('SSR', 'SSR', 'SSR'),
('Bloom', 'Bloom', 'Bloom'),
('GI', 'GI', 'GI'),
('Motion Blur', 'Motion Blur', 'Motion Blur')
],
name='', default='SSGI')
def init(self, context):
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('NodeSocketBool', 'On')
self.add_output('ArmNodeSocketAction', 'Out')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
add_node(RpConfigNode, category=MODULE_AS_CATEGORY)