armory/Sources/armory/logicnode/ApplyTorqueNode.hx
2018-11-12 21:06:12 +01:00

27 lines
499 B
Haxe

package armory.logicnode;
import iron.object.Object;
import iron.math.Vec4;
import armory.trait.physics.RigidBody;
class ApplyTorqueNode extends LogicNode {
public function new(tree:LogicTree) {
super(tree);
}
override function run(from:Int) {
var object:Object = inputs[1].get();
var torque:Vec4 = inputs[2].get();
if (object == null || torque == null) return;
#if arm_physics
var rb:RigidBody = object.getTrait(RigidBody);
rb.applyTorque(torque);
#end
runOutput(0);
}
}