armory/blender/arm/logicnode/transform/LN_set_object_transform.py
2020-09-24 19:49:21 -03:00

16 lines
579 B
Python

from arm.logicnode.arm_nodes import *
class SetTransformNode(ArmLogicTreeNode):
"""Use to set the transform of an object."""
bl_idname = 'LNSetTransformNode'
bl_label = 'Set Object Transform'
arm_version = 1
def init(self, context):
super(SetTransformNode, self).init(context)
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketObject', 'Object')
self.add_input('NodeSocketShader', 'Transform')
self.add_output('ArmNodeSocketAction', 'Out')
add_node(SetTransformNode, category=PKG_AS_CATEGORY)