armory/blender/arm/logicnode/action_set_material_image_param.py
2018-06-12 13:50:27 +02:00

20 lines
674 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class SetMaterialImageParamNode(Node, ArmLogicTreeNode):
'''Set material image param node'''
bl_idname = 'LNSetMaterialImageParamNode'
bl_label = 'Set Material Image Param'
bl_icon = 'GAME'
def init(self, context):
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('NodeSocketShader', 'Material')
self.inputs.new('NodeSocketString', 'Node')
self.inputs.new('NodeSocketString', 'Image')
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(SetMaterialImageParamNode, category='Action')