armory/blender/arm/logicnode/value_get_child.py
2018-07-04 12:29:41 +02:00

28 lines
907 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class GetChildNode(Node, ArmLogicTreeNode):
'''Get child node'''
bl_idname = 'LNGetChildNode'
bl_label = 'Get Child'
bl_icon = 'GAME'
property0 = EnumProperty(
items = [('By Name', 'By Name', 'By Name'),
('Contains', 'Contains', 'Contains'),
('Starts With', 'Starts With', 'Starts With'),
('Ends With', 'Ends With', 'Ends With'),
],
name='', default='By Name')
def init(self, context):
self.inputs.new('ArmNodeSocketObject', 'Object')
self.inputs.new('NodeSocketString', 'Child')
self.outputs.new('ArmNodeSocketObject', 'Object')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
add_node(GetChildNode, category='Value')