armory/blender/arm/logicnode/value_matrix_math.py
2017-04-08 20:05:35 +02:00

24 lines
726 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class MatrixMathNode(Node, ArmLogicTreeNode):
'''Matrix math node'''
bl_idname = 'LNMatrixMathNode'
bl_label = 'Matrix Math'
bl_icon = 'CURVE_PATH'
property0 = EnumProperty(
items = [('Multiply', 'Multiply', 'Multiply')],
name='', default='Multiply')
def init(self, context):
self.inputs.new('NodeSocketShader', 'Matrix')
self.inputs.new('NodeSocketShader', 'Matrix')
self.outputs.new('NodeSocketShader', 'Matrix')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
add_node(MatrixMathNode, category='Value')