armory/blender/arm
E1e5en 5451b3e7e2 Added settings for building APK
Added a panel with settings:
- Building APK After Publish - to start the build after the project has been successfully published (False by default). Disabled if SDK path is not specified;
- Emulator - list of installed emulators in Android Studio (AVD Manager). At the start of Blender, the list is always empty, to fill and update it, you must click the Refresh button. To start the emulator, if you wish, you need to press the "Start" button (the list of emulators is obtained with the emulator -list-avds command, the launch is performed with the emulator -avd [name] command). The "Start" button is disabled if the name of the emulator is not selected from the list;
- Run Emulator After Building APK - launch the emulator after successfully building the APK file. Disabled if no APK build is installed or no emulator name selected.

To perform these operations, you need to specify the ANDROID_SDK_ROOT environment variable, if it is not specified in the OS, then the "Android SDK Path" setting is read and set as the environment variable os.environ ['ANDROID_SDK_ROOT'] to perform operations.
If no value is specified, then the user receives a corresponding message to the console. If the specified value is incorrect, then the user will receive messages from the corresponding programs.
2020-10-22 19:19:03 +03:00
..
custom_icons New trait panel by DoubleZZ 2018-11-13 14:51:02 +01:00
lib Lz4: update docstring, Lz4.hx is now in Iron 2020-09-17 21:38:51 +02:00
lightmapper Fix for OpenCV installation 2020-09-01 18:06:35 +02:00
logicnode Two new logic nodes for the "Random" category 2020-10-19 18:21:56 +02:00
material Fix noise texture node socket indices 2020-10-11 17:13:36 +02:00
__init__.py
api.py
assets.py Fix missing import 2020-04-17 00:58:26 +02:00
exporter.py Add Debug Console settings 2020-10-10 13:10:34 +03:00
exporter_opt.py Fix geometry in published projects 2020-03-12 20:02:37 -03:00
handlers.py Merge pull request #1891 from niacdoial/master 2020-09-28 10:14:34 +02:00
keymap.py Fix for running blender in background mode 2020-05-21 12:01:21 +02:00
LICENSE.md py cleanup 2018-02-03 19:27:40 +01:00
log.py log.py: don't override user console settings 2020-07-08 13:48:19 +02:00
make.py Added settings for building APK 2020-10-22 19:19:03 +03:00
make_logic.py Set file encoding to utf-8 2020-10-18 17:50:35 +02:00
make_renderpath.py Reimplement clouds 2020-06-28 22:45:54 +02:00
make_state.py Added settings for building APK 2020-10-22 19:19:03 +03:00
make_world.py Remove unused parameter 2020-10-11 17:15:35 +02:00
node_utils.py
nodes_logic.py Show node panels only when applicable 2020-10-11 00:24:11 +02:00
nodes_material.py Add ShaderData node 2020-08-19 17:20:41 +02:00
props.py Added settings for building APK 2020-10-22 19:19:03 +03:00
props_bake.py Fix for OpenCV installation 2020-09-01 18:06:35 +02:00
props_collision_filter_mask.py add collision-filter-mask feature 2019-09-10 23:09:44 +02:00
props_exporter.py Add Android Settings + LN Set Vibrate 2020-10-17 16:47:54 +03:00
props_lod.py Fix lod deletion 2020-04-10 21:46:28 +02:00
props_properties.py update addon to latest blender api changes 2019-03-29 19:25:42 +05:30
props_renderpath.py Reorganize imports and remove unused ones 2020-07-01 21:06:02 +02:00
props_tilesheet.py update addon to latest blender api changes 2019-03-29 19:25:42 +05:30
props_traits.py Set file encoding to utf-8 2020-10-18 17:50:35 +02:00
props_traits_props.py Fix bool type trait properties 2020-02-07 19:29:55 +01:00
props_ui.py Added settings for building APK 2020-10-22 19:19:03 +03:00
proxy.py Proxy: fix sync_collection() for multiple same entries + add clear_dst option 2020-08-10 00:14:57 +02:00
utils.py Added settings for building APK 2020-10-22 19:19:03 +03:00
write_data.py Set file encoding to utf-8 2020-10-18 17:50:35 +02:00
write_probes.py Fix write_probes() on Windows 2020-07-09 18:46:42 +02:00