armory/Sources/armory
2019-11-12 13:50:29 +01:00
..
data Use voxelao instead of voxelgi, gi will be reworked into raytracing 2019-04-06 18:52:21 +02:00
logicnode Use material input for SetMaterialParam nodes 2019-11-12 13:50:29 +01:00
object Move in _voxelBlend uniform 2019-06-21 23:47:21 +02:00
renderpath Forward path water pass 2019-08-22 11:59:54 +02:00
system Move runtime material parser 2019-06-21 17:26:19 +02:00
trait Implemented Physics constraints: Generic, Generic-Spring, Slider, Piston and Hinge. Point constraint now uses Bullet Physics btPoint2Point constraint. Hinge constraint now obeys orientation inputs. Generic constraint can now be fully configured within Blender. Constraint behaviour matches that of Blender physics constraints. 2019-10-29 23:12:40 +01:00