armory/blender/arm/logicnode/physics/LN_apply_impulse_at_location.py
2020-09-23 17:12:25 -03:00

20 lines
853 B
Python

from arm.logicnode.arm_nodes import *
class ApplyImpulseAtLocationNode(ArmLogicTreeNode):
"""Use to apply impulse in a rigid body at a specific location."""
bl_idname = 'LNApplyImpulseAtLocationNode'
bl_label = 'Apply Impulse At Location'
arm_version = 1
def init(self, context):
super(ApplyImpulseAtLocationNode, self).init(context)
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketObject', 'Rigid Body')
self.add_input('NodeSocketVector', 'Impulse')
self.add_input('NodeSocketBool', 'Impulse On Local Axis')
self.add_input('NodeSocketVector', 'Location')
self.add_input('NodeSocketBool', 'Location On Local Axis')
self.add_output('ArmNodeSocketAction', 'Out')
add_node(ApplyImpulseAtLocationNode, category=PKG_AS_CATEGORY, section='force')