armory/blender/arm/logicnode/physics/LN_set_friction.py
2020-09-23 17:12:25 -03:00

21 lines
671 B
Python

import bpy
from bpy.props import *
from bpy.types import Node, NodeSocket
from arm.logicnode.arm_nodes import *
class SetFrictionNode (ArmLogicTreeNode):
"""Use to set the friction of a rigid body."""
bl_idname = 'LNSetFrictionNode'
bl_label = 'Set Friction'
bl_icon = 'NONE'
arm_version = 1
def init(self, context):
super(SetFrictionNode, self).init(context)
self.inputs.new('ArmNodeSocketAction', 'In')
self.inputs.new('ArmNodeSocketObject', 'Rigid Body')
self.inputs.new('NodeSocketFloat', 'Friction')
self.outputs.new('ArmNodeSocketAction', 'Out')
add_node(SetFrictionNode, category=PKG_AS_CATEGORY)