armory/blender/arm/logicnode/physics/LN_set_rigid_body_gravity.py
2020-09-24 19:49:21 -03:00

17 lines
617 B
Python

from arm.logicnode.arm_nodes import *
class SetGravityEnabledNode(ArmLogicTreeNode):
"""Use to set if the gravity is enabled for a rigid body."""
bl_idname = 'LNSetGravityEnabledNode'
bl_label = 'Set Rigid Body Gravity'
arm_version = 1
def init(self, context):
super(SetGravityEnabledNode, self).init(context)
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketObject', 'Rigid Body')
self.add_input('NodeSocketBool', 'Enabled')
self.add_output('ArmNodeSocketAction', 'Out')
add_node(SetGravityEnabledNode, category=PKG_AS_CATEGORY)