armory/blender/arm/logicnode/physics/LN_volume_trigger.py
2020-09-23 17:54:01 -03:00

24 lines
863 B
Python

from arm.logicnode.arm_nodes import *
class VolumeTriggerNode(ArmLogicTreeNode):
"""Returns true if an rigid body enter, overlap or leave the trigger."""
bl_idname = 'LNVolumeTriggerNode'
bl_label = 'Volume Trigger'
arm_version = 1
property0: EnumProperty(
items = [('Enter', 'Enter', 'Enter'),
('Leave', 'Leave', 'Leave'),
('Overlap', 'Overlap', 'Overlap')],
name='', default='Enter')
def init(self, context):
super(VolumeTriggerNode, self).init(context)
self.add_input('ArmNodeSocketObject', 'Rigid Body')
self.add_input('ArmNodeSocketObject', 'Trigger')
self.add_output('NodeSocketBool', 'Bool')
def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
add_node(VolumeTriggerNode, category=PKG_AS_CATEGORY, section='misc')